Not joking. Removed the fire particle effects from Charizard since we pretty much have animated fire on him anyway. Fixed Roggenrola and Boldore holding the wrong items. Fixed /dolegendaryspawn not working from the server console. Fixed statue handling of gender forms, fixes Magikarp's jump forms with statues. Alright, well, Santa was running late. Fixed Badge Cases stalling a server when trying to remove a non-existent badge. Fixed (added) a missing message when you catch Meltan and it transforms into a Ditto. (... What? It was a misspelling. Fixed the wiki key opening up a wiki page for air whenever your hand is empty. Fixed storages not being unloaded from memory after a user logs off. Why on Earth was it like that? I would make a joke about this but it's a touchy subject. Got the growths ordered correctly in the Pokémon Editor as well, instead of just the statues. Updated the French lang, in CA and FR. Fixed Unburden boosts lasting even between battles. Also, it no longer consumes the photo in the crafting recipe! Updated Gastro Acid to reflect new abilities it should not work on. Fixed statues being really, really good at staying still, making it impossible to move them to where you actually wanted them to be in the first place. Removed battle temporary movesets out of the Pokemon class as it's not really API. Whoopsie. Added: Rowlet, Dartrix, Decidueye, Litten, Torracat, Incineroar, Popplio, Brionne, Primarina, Pikipek, Trumbeak, Toucannon, Yungoos, Gumshoos, Grubbin, Charjabug, Vikavolt, Crabominable, Oricorio, Cutiefly, Ribombee, Rockruff, Lycanroc, Wishiwashi, Crabrawler, Mareanie, Toxapex, Mudbray, Mudsdale, Fomantis, Lurantis, Morelull, Shiinotic, Salandit, Salazzle, Stufful, Bewear, Bounsweet, Steenee, Tsareena, Comfey, Oranguru, Passimian, Wimpod, Golisopod, Sandygast, Palossand, Type:Null, Silvally, Minior, Komala, Turtonator, Togedemaru, Mimikyu, Bruxish, Drampa, Dhelmise, Jangmo-o, Hakamo-o, Kommo-o, Tapu Koko, Tapu Lele, Tapu Bulu, Tapu Fini, Cosmog, Cosmoem, Solgaleo, Lunala, Nihilego, Buzzwole, Pheromosa, Xurkitree, Celesteela, Kartana, Guzzlord, Necrozma, Marshadow, Poipole, Naganadel, Stakataka, Blacephalon, and Zeraora. I can't believe I still have this job. Fixed Arceus and Silvally being able to be given Plates/Memories in battle. ?QAQ for helping us find this! Current Pixelmon Version: 4.0.1 / Legacy 3.5.1 (Nov 2015, To Be Updated) Updated: January 2016 Fixed Ranch Block environments for dual-type Pokémon not knowing how to math. I swear, one day we will remember. Also fixed the ruby items not being named properly. Fixed all kinds of weird behaviour caused by /pokereload. Fixes some bugs due to it having NBT data. 3DS/Wii U trophy information. Fixed The Light That Burns The Sky not being a option after Ultra Bursting. Fixed the Water Fishing loot missing the Enchanted Books. Boasting more than 800 Pokemon, countless TM's and HM's, and all of your favorite items, Pixelmon is the ultimate Minecraft mod for any Pokemon lover. Fixed us missing some lang and spawning files from 7.0.4. Fixed the async save option causing a pretty easy duplication. Like, a LOT: ** Special thanks to Starwarschamp4, Crystal_Missile and Kayouri for the months-long effort ? Added lost 25%, 50%, 75% and 100% Pokédex completion advancements because somehow they got eaten. Fixed Sticky Web being blocked by Substitute. but that doesn't mean everything else should go up that bloody fast. It was technically the right height already but a T-Rex should be bigger, soo. Fixed eggs not hatching sometimes. Please note: Held items and medicine items are no longer craftable in Reforged, pending implementation of a new system for obtaining them. Pokémon now heal slowly while wandering around, with chances to revive from fainting and to heal status effects as well. Fixed shopkeepers scamming you and taking way more money than advertised when selling you evolution stones. Added support for giving standalone structures biome categories from the Better Spawner Config. Fixed TMs being able to teach moves that are only through level-up, tutors, or breeding. Get ready to fight a legendary. Grunts: rocketgruntfemale1, rocketgruntfemale2, rocketgruntfemale3, rocketgruntfemale4, rocketgrunt5, rocketgruntfemale6. Changed the spawn rarities of some Ultra Beasts. Fixed some shaders causing battles to look underwater and just that little bit nauseating. Fixed Pokédex descriptions cutting creating new lines in the middle of a word. Fixed more battle issues since battles always have issues: Fixed battles being updated twice as fast as we wanted, causing some lag when a lot of battles are happening. /pokebattle now supports wild Pokémon battles. Fixed /checkspawns legendary giving really weird next spawn times after /pokereload. Animated: Roggenrola, Boldore, Gigalith, Vanillite, Vanillish, Zoroark. Fixed a hacking vulnerability in the Pokédex. (High friendship, knowing a Fairy-type move, in a Flower Plains or Flower Forest biome.). Also probably fixed an issue where sometimes people can't open a PC. Fixed natures not importing if there was a space after the word "Nature". Added heaps of new Pokémon to fishing, Sweet Scent, Rock Smash and Headbutt. Highly powerful in all areas, Lugia's Aeroblast move is especially powerful. A Shell Bell is a held item that restores ⅛ of any direct damage dealt by the holder to the holder's HP. Shell Bell. Added /checkspawns [specific] [pokemon...] - Gets a percentage based list of Better Spawner spawns for an area or position. 8.0.1 - Fixed Silicobra's and Sandaconda's spawning files. Fixed Grassy Terrain healing airborne Pokémon. Known as the Guardian of the Seas, Lugia is tremendously intelligent, and is very gentle with the life around it. This is awkward. Fixed non-gendered Pokémon being able to fall in love with each other. Updated the default Spanish gym, shopkeepers and chatting npc langs, as well as its main lang. Fixed friendship (happiness) not going up on level-up or when you have them out in the world. Realized game balance is actually pretty difficult. Added Mega Rayquaza. Pretty weeds, but still. Sorry. Remove some really old form version code that was pre-IEnumForm era. They were just like the ones in my living room. Increased the maximum number of characters in the Pokémon name box of spawner blocks from 32 to 250, just a li'l bump. Fixed Trainer NPCs saving encounter information when they shouldn't, reducing the size of the encounter information. Rain Dance: In LAN and singleplayer, this changes the weather to rain. Added two cheat items that can only be accessed in Creative Mode: Hiroku's Golden Lens and Hiroku's Silver Lens. Fixed trainer NPCs being able to mega evolve more then once per battle. Fixed inverse battling ignoring double types. Removed the OST because we respect the composer's wishes. Each Azelf, Mesprit and Uxie can now only be used to get special rubies three times each. Updated the sprites for Hiroku's Gold and Silver Lens. Apparently this has been an issue for a long time! Added "generation" spec, so you can spawn or filter Pokémon based on the generation they were added in. They would squish us if we tried. Eggs now need to hatch before it adds it to the caught list in your Pokédex. Fixed some NPC files not being exported correctly causing spam on startup with fresh files. You can access them by using the form spec now! Fixed various issues with the Pokémon Editor resetting IVs/EVs and not showing up to date information from previous edits. Fixed Pixelmon donation sashes sometimes not appearing on other people in-game. Fixed Wide Lens not really doing anything. Scare: Spooks all nearby Pokémon and gives you the Repel effect for a while. Added heaps of new possible SpawnCondition options. Fixed Extreme Evoboost not working against Ghost type Pokémon. This post is to inform other server owners about the Pixelmon Permissions nodes and commands. Fixes Burn Up not removing Fire typing from the user. Changing a spawn action to or from a legendary will correctly add/remove the legendary announcement. I know that's confusing. What's that ominous music? DialogueAPI now accepts localizable messages. Better Spawner tags are now used as intervals. Added Better Spawner support for the spawnLevelsByDistance config option though I've no idea why anyone would want it. I've no idea why it was ever 130. Added a workaround for fishing not working on servers with a hub. Fixed Pokéball inheritance not using generation 7 mechanics where it gives equal chance for same-species parents. BreedEvent.AddPokemon's result can be used to bypass the new maxCumulativePokemonInRanch config setting. Ok, so we aren't perfect; sue us. Not sure why. Computers always cheat I tell you! We got new modelers and animators! That one was a bit embarrassing. Fixed NPC Trainers levels always being really low and not scaling to player level. It really should've done this from the beginning if you ask me. Same issue as the Greninja thing really but he gets his own entry. Added deep storage system to safely store Pokémon that are in player data but not in-game yet. Since 7.x.x. Fixed a class cast error from Electrode and Voltorb models when breeding or when used as statues. Fixed "/checkspawns" sometimes causing chunk loading, making a particular server API freak the frick out. From Pixelmon Generations Wiki. Pixelmon 3.4 Change Log Minecraft 1.7.10 ... Added a flying model to Lugia to fix the idle animation when flying Ranch Blocks Now Stay above ground when they have eggs, regardless of player distance Updated language files. Fixed a race condition that caused temporary levels to not show correctly on the first Pokémon in battle. Fixed those new megas not spawning in the wild. 3x31 IVs is only guaranteed for Legendary/Mythical Pokémon rather than the Undiscovered egg group. Fixed the outrageous sizing on Blacephalon, Celesteela, Cosmoem, Cosmog, Litten, Stakataka, and Xurkitree. Optimised even more stuff so you only need 1GB of RAM. Made the following berries plantable (finally): Oran, Pecha, Chesto, Rawst, Persim, Lum, Sitrus, Aspear, Leppa, Figy, Mago, Wiki, Aguav, Roseli, Chilan, Iapapa. Literally a seagull for every fish in the sea. It shows the locations of where Pokémon can spawn, too! Added FishingEvent.Cast, FishingEvent.Catch, and FishingEvent.Reel. Fixed caught count in Trainer Card always displaying as zero. Each bell will spawn a legend. Finally fixed the Pokégift block. It only prevents Pokémon from using the fly and surf abilities. Sped up the performance of lots and lots of Apricorns. Don't silence errors relating to base stats loading as they're pretty important errors. Bottle Caps will now look for the config max level instead of being locked to level 100. Xerneas and Yveltal were definitely fixed, though. Fixed flying legendaries and mega bosses sometimes spawning underwater, glub glub. Removed /battle2, it's now handled by /battle. Added a Badge Case made out of 9 cooked apricorns. Fixed things like GriefPrevention (which can cancel spawns) causing Pokémon to stop spawning for some players. Multiple quests with the same NPC now go one after another. Fixed the message about items dropping due to a full inventory having a blank space instead of the item name. Fixed Pokérus not spreading to eggs in your party. Programming is hard. Fixed potion effect positions in inventory. Added an entirely new spawning system (BETA! For example, a Gengar could Trick a Gengarite onto itself. Turns out that should work. You can now get Timespace Orbs from bosses. Added Arceus event, the Azure Flute, and the 'Arc Chalice'. Fixed a move-replacing error from spamming your console. Fixed spiky-eared Pichu's sprite being too high. Flying: Talonflame, Dialga, Palkia, Arceus, Swanna, Cresselia, Reshiram, Zekrom, Yveltal, Noivern, Tornadus-Therian, Thundurus-Therian, Landorus-Therian, Garchomp despite not being able to learn Fly. Fixed JEI/NEI compatibility on all our GUIs! It should stay lower now. I wasn't told what this bug was but I'm sure it was huge! Added a new keystone cosmetic, the Mega Glasses! Fixed spawning areas being too strict on Pokémon size, making large Pokémon spawning almost impossible. Significantly improved the Better Spawner's performance on its thread. Mount Boost: Temporarily increases the Pokémon's riding speed. Failed. Fixed mod biomes not being recognized if the mod that added them loaded before Pixelmon. EVs now cap at 252 instead of 255 as per Generation VI mechanics. Migrated Grass, Cave Rock & Rock Smash to Better Spawner for way more configuration. We may make use of them in the future, so allow these to fall out of rotation. /pokebattle and /pokebattle2 now support comma-separated Pokemon Specs (Pikachu,s,lvl:50). It was using its Illusion ability? Fixed spectating a battle not displaying the Pokémon in the battle. Fixed Wobbuffet and a bunch of other Pokémon not showing their male/female forms in the Chisel interface. Fixed a bug where pc's would be marked for saving but never unmarked. Updated to latest Smogon tiers (March 2019). Fixed the teleport Move Skill sometimes crashing the game. Underground spawning is hard to do properly, leave me alone. There was a teeny tiny little loophole where you could. Updated the tier lists to Gen 7 latest (as of 06/10/2018). Fixed Castform not changing form when it's sent out in Minecraft weather (outside of battle). Pixelmon also includes an assortment of new items, including prominent Pokémon items like Poké Balls and TMs, new resources like bauxite ore and Apricorns, and new decorative blocks like chairs and clocks. Resource packs will need fixing. Added Lures, crafted from berries, that increase the spawn rate of many different types of Pokémon. Fixed an issue where it was possible for players on a server to be unable to see their PC Pokémon. Added a confirmation screen when attempting to delete an NPC by smacking them with the Editor wand. You get these pieces at random when crafting a PC or Trade Machine. Everything will now spawn in new locations! When the weather is clear, Weather Ball is a Normal-type move. He's big enough that he can't really spawn under them. Fixed the PixelmonDeletedEvent not getting fired from trashing Pokémon. Removed deprecated methods and classes from older versions. When his health is low, he turns into a weird blue thing, I dunno. Fixed Pokérus spreading sometimes causing end of battle errors. Fixed Ice Hammer, Plasma Fists and Power-Up Punch not getting the Iron Fist boost. Fixed some overlapping issues in the starter GUI. Fixed the default levels of: Rhyperior, Roggenrola, Crustle, Scraggy, Scrafty, Yamask, Cofagrigus, Ferroseed, Skunktank, Shaymin. Fixed ability names with "armour" in them not accepting the U.S. spelling in commands and GUIs. Each Rotom learns a special move upon fusing with a machine: Hydro Pump, Overheat, Air Slash, Blizzard and Leaf Storm. Also fixed rarities defaulting to 50 which fixes Red Shards also being too common. Check the Pixelmon Wiki! Now you get cobblestone like you should. Fixed Ranch Blocks not sending out the Pokémon immediately after you added it. Fixed pokemon cries not working on servers. Fixed fences wrongly connecting to almost every Pixelmon block. Fixed players sometimes getting kicked from Sponge servers when they fiddle with held items. Tried to cut back on how many times we use the word 'lang.' Split up the external JSON config nodes (useExternalJSONFilesDrops, useExternalJSONFilesNPCs, useExternalJSONFilesRules, useExternalJSONFilesSpawning, useExternalJSONFilesStructures). Fixed Foonguss and Amoonguss not spawning due to needing high grass nearby. "Serious bugs? For Ho-oh, the Clear Bell is required and for Lugia, the Tidal Bell. Fixed players' games thinking that they're still in battle if they logged out and then back in. Fixed some battle issues caused by stat changes when they aren't caused by moves. Made the terrain seeds obtainable from using Headbutt in different forests. Fixed the statue gui not responding when editing some form based Pokémon. Fixed fences and glass panes from connecting to PCs, trade machines, washing machines, fans, and mowers. Basically, if the original node was true, all the new ones are true. Added new Halloween textures for Serperior and Emboar.